| Author |
Thread Statistics | Show CCP posts - 20 post(s) |

KIller Wabbit
Unleashed' Fury Cynosural Field Theory.
939
|
Posted - 2016.06.28 18:43:44 -
[1] - Quote
Not sure if anyone has mentioned this: the hanger spin animation makes me dizzy. Please - add a switch or turn it the hell off.
Now the acceleration vector? Nice touch. It should make bumping eve |

KIller Wabbit
Unleashed' Fury Cynosural Field Theory.
939
|
Posted - 2016.06.28 18:52:56 -
[2] - Quote
Joia Crenca wrote:For the person or group that directs the dev team to ask for test feedback on a change, and then outright ignores the feedback that comes back from the dev team and the test players... that's not a way to keep an enthusiastic player base.
There seems to be a disdain for human beings and all things associated with the human condition somewhere in the decision chain. Nausea is a problem.
I think we're seeing our first major failure of the current CSM or some long left over beach fish from the last. Either CCP Dev's that decided they can do without the CSM just shot a major hole in EVE's major revenue foot or holy cow did the CSM mess up.
|

KIller Wabbit
Unleashed' Fury Cynosural Field Theory.
946
|
Posted - 2016.06.29 16:56:39 -
[3] - Quote
Aid Bringer wrote:Drigo Segvian wrote:Love the little +/- wallet display as transactions process.
+1 CCP Yeah, its not bad, though I notice they DIDN'T HAVE A PROBLEM CREATING AN ON/OFF TOGGLE FOR THIS ONE.
Sort of just blows what the Dev said to justify not adding a toggle for the station animation right out of the water, eh?
Common, CCP. Be big, learn to admit mistakes and expedite changes.
|

KIller Wabbit
Unleashed' Fury Cynosural Field Theory.
946
|
Posted - 2016.06.29 16:57:55 -
[4] - Quote
Tao Dolcino wrote:And as always when there is a crisis between the players and CCP (almost every posts in this thread are against the new animations, i have rarely seen such an unanimity), the CSM is nowhere to be seen.
It's becoming apparent that they were complicit in this fiasco. |

KIller Wabbit
Unleashed' Fury Cynosural Field Theory.
946
|
Posted - 2016.06.29 17:01:06 -
[5] - Quote
Rain6637 wrote:Red Deck wrote: It feels to me like CCP completely fails to understand how little things than make people 'ooh' when seen for the first time get unbelievably annoying when endured for the thousandth time.
Because conference room game design and the idea sounds good. Perhaps a hint of someone wishing they had become a film director when they grew up. Form over function, form over function.
So this is another "Pssshhhhhh" moment? |

KIller Wabbit
Unleashed' Fury Cynosural Field Theory.
950
|
Posted - 2016.06.29 17:06:53 -
[6] - Quote
CCP Darwin wrote:Kremlath wrote:1) No, we're not adding options to the options menu because that makes things 'complex' I commented to point out that requesting an additional option toggle is not as helpful as explaining why the feature bothers you, because the graphics software team (my team) is currently working on simplifying the graphics settings options. A different team than mine is responsible for the docking animation, and despite that they haven't posted here, they are reading all of the feedback.
As if pages of statements by dozens of others doesn't detail the issues? Seriously???  |

KIller Wabbit
Unleashed' Fury Cynosural Field Theory.
950
|
Posted - 2016.06.29 17:10:02 -
[7] - Quote
Norrin Ellis wrote:I'd like to thank CCP for taking me back to patch days of old that were always nightmarish and resulted in all kinds of broken things. With the event NPCs, I now get to go tediously reconfigure my overview for each tab preset! While not as tedious as reconfiguring all the game settings--a common side effect of patches in the old days--it still makes me feel a bit nostalgic.
On the bright side, that cinematic docking sequence every time we change ships works perfectly.
I'd give this more than two enthusiastic thumbs up, but I only have two thumbs.
This. All because features/bugs be damned - we're gonna tick that schedule box!! |

KIller Wabbit
Unleashed' Fury Cynosural Field Theory.
950
|
Posted - 2016.06.29 17:16:44 -
[8] - Quote
Cade Windstalker wrote:KIller Wabbit wrote:Aid Bringer wrote:Drigo Segvian wrote:Love the little +/- wallet display as transactions process.
+1 CCP Yeah, its not bad, though I notice they DIDN'T HAVE A PROBLEM CREATING AN ON/OFF TOGGLE FOR THIS ONE. Sort of just blows what the Dev said to justify not adding a toggle for the station animation right out of the water, eh? Common, CCP. Be big, learn to admit mistakes and expedite changes. Different menu, different team, different circumstance. The wallet toggle is off in its own little thing. Darwin commented that his team was trying to reduce the complexity of the graphical menus, which the wallet toggle is not among.
As if one more menu tab in the ESC menu would be the end of the world. If they actually researched it I'm betting a significant number of EVE customers would be happy with one or more additional ESC menus that would provide toggles for over a dozen or more "features" that the customers actually hate. The issue is the Dev's don't like us pushing back.
It's okay Devs, be "right". One account expiring in 3 days, the others rippling down in the next two weeks. |

KIller Wabbit
Unleashed' Fury Cynosural Field Theory.
954
|
Posted - 2016.06.29 20:29:02 -
[9] - Quote
CCP Darwin wrote:Quote:As if one more menu tab in the ESC menu would be the end of the world. If they actually researched it I'm betting a significant number of EVE customers would be happy with one or more additional ESC menus that would provide toggles for over a dozen or more "features" that the customers actually hate. The issue is the Dev's don't like us pushing back. Quite the opposite: I feel that it's very valuable for the developers of new features, like the docking animation, to hear what you have to say, which is why I encouraged continuing to post. When people ask for a toggle to turn a feature off, usually they are really saying they'd like the feature removed entirely but think that an option toggle is a more reasonable request. Our focus, though, is usually on trying to make something new like the docking animation a positive for more people. That's why I asked for posters who might say "Add a switch!" or "Take it out!" to instead explain what they don't like about it. Maybe it could be different in some way that wouldn't make you feel that way but doesn't take us back to a black screen or a loading bar for these session changes, and it helps if you offer us thoughts that can help us get there. Of course, taking it out, or even adding a switch, are always last-resort options, but they're just something we prefer not to do if we think we can find a better spot for the feature that more players will appreciate. Importantly: Team TriLambda, Eve's art and graphics software team, (mostly) maintains the graphics settings menu but camera (including docking animation) and general UI development is handled by Team Psycho Sisters. That's why I didn't address specific feedback in my earlier comment. Quote:As if pages of statements by dozens of others doesn't detail the issues? Seriously??? Two people saying a thing have a louder voice than one. Just because someone else has said a thing doesn't mean someone else may not want to offer the same feedback a different way. I don't want to encourage anyone who feels strongly to keep their feedback to themselves.
I think it's cute how you don't want to keep the attribution of who said what with the quotes.
I'm pretty sure the majority of us are asking for toggles, after pages of flat out stating it was making us ill which you have chosen to ignore or recognize as feedback, instead of asking for outright removal because 1) we do respect other customers who, somehow, actually like the animation feature and 2) since CCP has a track record of stubbornly refusing to admit they are wrong about something, the toggle is cover for what every toggle request is really saying - we don't hate you, but we definitely hate the feature in its entirety and want it removed completely. You're not going to fix this sows ear.
You, and other Dev's, keep saying which team is responsible for what has made it abundantly clear - CCP is now full of silos. ~"Not my job" ~"Not my fault" ~"Not my idea" ~"I can't do anything about it". Yep, CCP is definitely growing up. We (customers) don't really care who in particular develops something, we just know that CCP delivered it. (Yes, the FozziSov turtling made it clear that some of the Dev's really don't like all the attention either.) Feel assured we're not assuming you are the Dev who did "X", the focus of what we're angry/disappointed/bewildered by. You just happened to step in here to give us feedback on our feedback, which is great. Our further feedback is still not directed at you - it is still at the whole of the CCP Dev team, or if you like - management, since they are the ones ultimately responsible for what goes out the door. Management should be put on notice to perk up here - we're voting with our cash on this one.
|

KIller Wabbit
Unleashed' Fury Cynosural Field Theory.
974
|
Posted - 2016.07.01 19:28:16 -
[10] - Quote
Sergey Hawk wrote:Lugia3 wrote:We did it reddit! Too early to rejoice. Now it is only a promise. Let's see how these promises will be fulfilled.
I think this is a trojan toggle. Some camera feature that we do like is going to be shoved under this toggle. |
| |
|